Interface TileSet

A tile set loaded in this graphics context. A tile set is an image that is cut into evenly spaced tiles for rendering.

interface TileSet {
    image: GameImage;
    tileHeight: number;
    tileWidth: number;
    tiles: GameImage[];
}

Properties

image: GameImage

The image loaded for this tile set

tileHeight: number

The height of each tile

tileWidth: number

The width of each tile

tiles: GameImage[]

The collection of images for each cut tile

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